This is only about 1 week late:)
The battle was between Germans played by Khemi and british played by myself
with 180pts we had some room for options, however the game only lasted around 1 hr 30 mins, I blame a certain sherman crew
My forces:
Comet, bloodthristy gunner and sabot
Cromwell, Bloodthristy gunner
Cromwell, Bloodthristy gunner
Firefly, supercharger, sabot and Joe ekins
Firefly, supercharger, sabot and Aflie Nicholls
Sherman V
Sherman V
Germans
Tiger
Panther
Panzer IV
Panzer IV
Puma
Stug
Stug
Pakwagon
unsure of what upgrades exactly
Turn oneTurn one was a massive charge with supercharged fireflies racing into the woods accompanied by the cromwells, 5 defence dice didn't help a cromwell which was promptly destroyed.
The bravest sherman took 1 crit and a damage, and was bailed out and continued to be so until it was destroyed in turn 5.
Think I in return hurt the tiger and busted the track of a panzer IV as well as shellshocking the crew
Turn 2Cheeky cromwell can cause crits, having moved up the left flank it managed to outflank and close to close range on the panther, believed it bailed it out as well as other minor damage. the panther remounted in the end step.
In return the Cheeky cromwell took heavy damage(4) and a firefly had a rather emotional event when its engine was set on fire and due to other damage was also destroyed.
The pakwagon tried to hurt a sherman firefly with tungsten rounds scoring 4 hits but die roll double ones which was lucky for the firefly, it was then destroyed by one of the fireflies.
The comet using lesser known teleportation technology it phased through a building to get a close range side shot on a puma which took 2 crits and a 1 resulting in 1 damage and little else :(
Turns 3/4Not quite sure what happen in turns 3/4 but highlights include the cheeky cromwell continuing to hound the panther taking it up to 6 damage but being destroyed in return.
the puma took more hits and crits from comet was destroyed but forced the comet to discard its sabot ammo( I figured rolling 8 dice against puma was a bit overkill so never used it)
pretty sure the firefly and unbailed out sherman died around these turns also.
Turn 5Comet being very aggressive closed into close range of a stug which blocked LOS from other tanks to it and displaying unheard of competence managed to one shot it with lucky crits
pretty sure after being outflanked by a panzer IV and surrounded by the other germans the bailed out sherman was destroyed
Turn 6 Comet did a death or glory against the panther hoping to kill it before being downed, it failed and comet was downed in return
At the end of the battle the germans had lost
Puma
Pakwagon
Stug
and the british had no tanks left
Learning pointsFireflies with superchargers and sabot are really good but probably should of moved them after firing their sabot.
May of wanted to overkil the puma with sabot it held me up for longer then it should
Pairing a cromwell and comet together would mean they can push a flank better