Originally Posted by: MATRAKA14 Hi, i just wanted to know how is it doing the game in other countries because in spain some stores are retiring it from the shelves.
It seems like the game sold quite well at the beginning but it has lost steam really fast, there is almost no community here and absolute 0 tournaments.
In my case i have enjoyed the game just because it has made possible to introduce some friends and my girlfriend to wargaming but without a stronger rule set and sistem i see really difficult the return of the game, or a competitive / active comunity. And it's a shame because in my opinion it has a really strong potential but the rule set is too simple and has too many holes.
In my opinion GF9 should consider a new and deeper rule set (still simple but something with more depth) an official army builder, and a complete recopilation of cards if they follow with the card sistem, i mean the card packed in the gf9 glue ... that was a mistake.
it's heartbreaking for me because i see games like infinity and their clever decisions to keep growing and making a strong game, or the big community and somewhat better sistem of x wing and really makes me realise how easily this game could improve and grow, but now the comeback seems unlikely.
what do you honestly think?
I just bought it. I think I have seen it here a few years back but didn't pay much notice to it. Even believe I saw it at a game convention now when I think about it.
Now, the local store "across the border to the south" (haven't found it in my country yet.. except for the glimpse those few years ago) had like 15 starter boxes and some different tanks for a nice price. So why not. My GF asked me why I'm smiling when I opened the box.
-But its soo wonderfully cute!
I'm not part of any community over here so I can’t really say of the spread. People know about it as far as some one recommended it to me a month ago. Flames of war, x-wing/armada, magic and War hammer seem to be the main games over here in the local tournaments. I believe most play at home with friends and not official games. In the parts I lurk casual gaming is far more popular than competitive. You can’t relax and have “fun” in a competitive game.
I'm a tank enthusiast and worked on several quasi realistic game systems based on real tank warfare (and long hours of reading, interviewing and researching past >10years). This is a fun arcade like game, believe me you don't want to over-realism things here as reality has far more game options then even a seasoned "tank" game designer is aware of.
I mean do people for real have a general concept of how smokes was used in combat and the different smoke systems that was incorporated into tanks ranging from external turreted smoke discharges, smoke candles/flares or grenades thrown out of hatches/launchers or delivered through rear hull armored smoke racks?
Yes, one can question some basics as you say or (at time) mine ex. how SP artillery acts in a skirmish game which is a little bit to hard arcade-ish for my taste, or why text on some damage cards are a little bit cute/plain (there is a hundred juicy ways to explain damage or problems in a sentence when a AT-round or shrapnel starts to fool around in a tank being the transmission, crew or engine compartment or why a tank or crew acts as it does in the heat of combat), but if both kids and adults can play it, it's a +.
I plan on having games using scenarios or campaigns where the players are only allowed to choose between specific tanks to avoid too much of the arcade feeling. Let’s say its related to a real shoot out, then I cant have tanks that wasn't around at that specific moment. But I don't want it to be over-zealous either, simply say select from tanks that was part of the specific divisions/regions that were involved (which is of course already presented in the rules).
And yes. This game has A LOT of potency if handled correct, and if they have enough tank combat knowledge to play with to exploit into the game so we get more juice.
Gonna try it out a little bit later, and if its good I'm quickly gonna buy some dozen tanks in case of the game goes flat line, I mean just to pull off a selection of ideas for scenarios I already have (I’m a games workshop veteran so if there is anything fun you better be quick). =)
/Slim