Search
Welcome Guest! To enable all features please try to register or login.
Options
Go to last post Go to first unread
Swished3  
#1 Posted : Sunday, October 8, 2017 5:44:33 AM(UTC)
Swished3

Rank: Commander

Posts: 64

Thanks: 3 times
Was thanked: 14 time(s) in 11 post(s)
What's the justification for the Priest getting 4 hit points? I don't think it deserves it. 3 would be much more fair for an open-topped self-propelled artillery piece. I don't think it should be as tough as a Sherman V....
thanks 1 user thanked Swished3 for this useful post.
Lotorc on 10/9/2017(UTC)
Raider4  
#2 Posted : Sunday, October 8, 2017 7:18:12 AM(UTC)
Raider4

Rank: Commander

Posts: 43

Was thanked: 6 time(s) in 6 post(s)
Well, it has a defence of 0, which accounts for the open-topped-ness, I think?
CmdrRook  
#3 Posted : Sunday, October 8, 2017 9:28:09 AM(UTC)
CmdrRook

Rank: Commander

Posts: 257

Thanks: 44 times
Was thanked: 52 time(s) in 40 post(s)
Let's compare:

M10 Tank Destroyer
Init 6, Atk 5, Def 0, Hull 3, Crew 3: 15 points
Gung Ho
Cautious

M7 Priest
Init 6, Atk4, Def 0, Hull 4, Crew 3: 12 points
Gung Ho
Artillery


I'm sticking Jailbird, Groundhog, and Wardaddy in one, barring any intriguing new options, and sitting out behind a blocker, possibly a racing Pershing.
Necrogoat  
#4 Posted : Sunday, October 8, 2017 8:28:41 PM(UTC)
Necrogoat

Rank: Commander

Posts: 53

Thanks: 5 times
Was thanked: 1 time(s) in 1 post(s)
Take Artillery Observer on onetank, so the priest can stay in your homzone behind houses and woods and is completely save
CmdrRook  
#5 Posted : Monday, October 9, 2017 5:55:43 PM(UTC)
CmdrRook

Rank: Commander

Posts: 257

Thanks: 44 times
Was thanked: 52 time(s) in 40 post(s)
That certainly is the intention and doctrine an opponent would expect. Imagine their surprise when they start going toe-to-toe with something that should be a support tank, but ended up being statted as a better Crusader.
Maliboost  
#6 Posted : Friday, December 8, 2017 3:14:26 AM(UTC)
Maliboost

Rank: Gunner

Posts: 17

Thanks: 5 times
Was thanked: 3 time(s) in 3 post(s)
Im excited to get my Priest in this week. I know they arent in the plastic model plan but I would love the germans to get a hummel, wespe, or sig.
Kelvin  
#7 Posted : Friday, December 8, 2017 3:35:27 AM(UTC)
Kelvin

Rank: Commander

Posts: 197

Thanks: 34 times
Was thanked: 29 time(s) in 17 post(s)
Got mine other day, havent field tested it yet but looking forward to seeing some American artillery.

Now Soviet artillery, thats going to be brutal with coordinated fire when it happens.
Kelvin Griffiths, Attack Wing Captain, Lord Of Rings Hero and Tank Commander. Sort of...
JagdWehrwolf  
#8 Posted : Friday, December 8, 2017 7:33:23 AM(UTC)
JagdWehrwolf

Rank: Commander

Posts: 138

Thanks: 48 times
Was thanked: 24 time(s) in 19 post(s)
Originally Posted by: Kelvin Go to Quoted Post
<snip>

Now Soviet artillery, thats going to be brutal with coordinated fire when it happens.


I raise You. British Sexton with Honey Artillery Spotter. Park somewhere safe, 'Semi-Indirect Fire', profit...
Kelvin  
#9 Posted : Friday, December 8, 2017 8:20:42 AM(UTC)
Kelvin

Rank: Commander

Posts: 197

Thanks: 34 times
Was thanked: 29 time(s) in 17 post(s)
Ooh. Sounds nasty. As a British guy and with a brit army, I would take that list.

What exactly would soviet arty be though? I can think of Katuysha launchers but drawing a blank otherwise.
Kelvin Griffiths, Attack Wing Captain, Lord Of Rings Hero and Tank Commander. Sort of...
Axeman  
#10 Posted : Friday, December 8, 2017 7:30:04 PM(UTC)
Axeman

Rank: Commander

Posts: 155

Thanks: 27 times
Was thanked: 12 time(s) in 12 post(s)
In "real life" most Russian artillery would be towed
Kelvin  
#11 Posted : Friday, December 8, 2017 8:01:55 PM(UTC)
Kelvin

Rank: Commander

Posts: 197

Thanks: 34 times
Was thanked: 29 time(s) in 17 post(s)
That possibly rules them out then I guess. Unless they add in towed cannons etc. Part of me thinks they wouldn't as it may overcomplicate the game.
Kelvin Griffiths, Attack Wing Captain, Lord Of Rings Hero and Tank Commander. Sort of...
JagdWehrwolf  
#12 Posted : Sunday, December 10, 2017 12:02:44 AM(UTC)
JagdWehrwolf

Rank: Commander

Posts: 138

Thanks: 48 times
Was thanked: 24 time(s) in 19 post(s)
Originally Posted by: Axeman Go to Quoted Post
In "real life" most Russian artillery would be towed


Not quite. For example, SU-152 due to its lousy mobility, with maximum gun elevation was used as a artillery support.

Zerstorer  
#13 Posted : Sunday, December 10, 2017 4:35:15 AM(UTC)
Zerstorer

Rank: Commander

Posts: 309

Thanks: 40 times
Was thanked: 47 time(s) in 38 post(s)
The SU-76 would give the Soviets an indirect fire artillery “tank” for the game. Similar to the Priest, it’s open-topped. It’s 76mm gun is decent for antitank work as well. Crew ergonomics were poor, but the Russians made do. Here is a good read on the SU-76:

http://www.4bogreen.com/...016.pdf/at_download/file
Slim  
#14 Posted : Monday, December 18, 2017 10:28:33 AM(UTC)
Slim

Rank: Loader

Posts: 4

Was thanked: 2 time(s) in 1 post(s)
Originally Posted by: Swished3 Go to Quoted Post
What's the justification for the Priest getting 4 hit points? I don't think it deserves it. 3 would be much more fair for an open-topped self-propelled artillery piece. I don't think it should be as tough as a Sherman V....


Something with shooting the crap out of the hull??? disregarding the fact that open hull artillery vehicles weren't armored and any shot usually resulted in a catastrophe as SP's are filled with HE ammo and power charges. Which actually might be the case as I haven't played with a priest. Can any one here say how it works in the game? Do they survive a shot?

Originally Posted by: Axeman Go to Quoted Post
In "real life" most Russian artillery would be towed


And adding: -In "real life" real self-propelled artillery (except for Russian as their use of the term of "artillery" differs slightly from the western allies or the Germans) didn't participate in tank engagements unless it was more then >5km between you and any enemy tank. :P

Originally Posted by: Zerstorer Go to Quoted Post
The SU-76 would give the Soviets an indirect fire artillery “tank” for the game. Similar to the Priest, it’s open-topped. It’s 76mm gun is decent for antitank work as well. Crew ergonomics were poor, but the Russians made do. Here is a good read on the SU-76:

http://www.4bogreen.com/...016.pdf/at_download/file


Power point pdf presentation?

I can fill in that SU-76 was pretty much the Russian answer to the STUG III with several "all thoughs".
First it was intended as a light multipurpose; both direct artillery support tank (~German Stug/Stupa-Sturmpanzer), and tank destroyer (Marder). Soviets don't make difference in the roles as both antitank and direct artillery support is considered simply to be "artillery" whenever on tracks or not, and where "towed artillery" generally is equivalent to allied indirect artillery. But... the SU-76 also had features in the actual design details to incorporate it to act as a mediocre indirect piece if needed, this the German Stug or Marder generally was not intended for.
I say "medicore" as its guns is not a howitzer but a field/antitank gun with a restricted elevation in comparison to real SP artillery and with a very flat trajectory. The SU-76 units (as far as I know) did not have the organic "fire control centers" needed to calculate indirect fire as real indirect artillery units have, but had to attached to towed artillery HQ's or simply improvise with spotters. The SU-76 regiment was more of a general tank regiment.

Fuel lines was also open in the hull so any hit sprayed the crew and ammo rack with fuel setting it on fire. Other issue was that the driver had huge problems getting out of his little hatch so most of the times it was a one man grave.

Another consideration and what many laymen in WWII tank history also generally don't take account of, as its quite rare, is that in emergency all types of turreted or non turreted armored vehicles was capable of indirect fire support. All though not as effective as true artillery, shooting off precious shells and wearing out gun barrels it was used when needed.

Also as pointed out in game many (mid-late war types Western allied and German) had equipment for a sort of "semi-indirect fire".
By using additional, sometimes external sighting/ranging equipment on the turret roof, the commander could fire over cover higher then the hull/turret of the tank.
Exploiting the sighting equipment to target the enemy tank the commander could elevate the gun to higher angles than the gunner was able to keep track of the target in his sight (now basically looking into the sky above the horizon) and engage by order from the commander. But as far as I see it equipment was scarce and tanks usually was used in operations far more offensive then being able to make use this equipment (on german tanks it was stored inside of the tank and you had to spend some time setting it up, oh... and it was used on tanks in firing positions, you couldn't drive around with it).

With this said I can just good luck this game forward and hope for the SU-76, some different models of cheap Marders/Hetzer, the PzIV/70 and maybe some anti-tanks guns, immobile, placed close to friendly set up (being as ineffective as they wore and as effective as they could be at times :) )

/Slim

Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Notification

Icon
Error